The learner will be able to:
1. Demonstrate knowledge, understanding and application of a wide variety of visual art principles, media and methods, and demonstrate the ability to translate these within a graphic design context.
Range: Gridform and space, massing and perspective, colour theory and interpretation, right brain/left brain, figure and object drawing, 3D construction, photomontage, composition, structure, tone, texture and presentation, acrylic paints, jewellery design, basics of photography, printmaking, repro.
2. Demonstrate ability in the creative design of text and graphic material for a specific concept, product or service according to specific requirements.
Range: Adobe, advertising and illustration techniques, use of typography and integration of image and text, meeting specific industry requirements (range - posters; book covers; magazine covers; magazine features; advertisements; outdoor media - billboard design), using different media and materials.
3. Demonstrate ability in the creative design of text and graphic material for a specific concept, product or service according to specific requirements using desk-top publishing skills which integrate applied knowledge of industry-related software applications and operating systems.
Range: Adobe, apple mac, illustrator, in-design, photoshop.
4. Describe health and safety principles which apply to graphic design field, including safe use of chemicals and tools in printmaking, photography, jewellery design and other fine and applied art methods.
5. Critically analyse art and art history, and evaluate the evolution of artistic expression and applied art.
Range - Sequential analysis of Western history of art from pre-historic to modern, evaluation of evolution of artistic expression, visual literacy, art terminology, history of design and typography, evaluation of well-known graphic designers and their work.
6. Demonstrate knowledge and understanding of business and professional practice within a business-related graphic design context.
Range: Planning and prioritising, project management; marketing of ideas; combining text and image to be saleable; researching target market; the South African market; creating saleable art.
7. Demonstrate the ability to apply research methodology within the context of graphic design.
Range: Data retrieval, referencing work; demonstrate the ability to perform thematic and market research for a specified target, including target market; magazines, exhibitions; respond to a brief to produce specified design product; research markets locally and internationally.
Critical Cross-Field Outcomes:
Developing entrepreneurial abilities:
Demonstrate foundational knowledge of business, marketing and project management skills to facilitate self -employment and freelancing opportunities within the industry.
The use of science and technology:
Demonstrate effective use of computer skills through the use and manipulation of operating systems and systems application software for the creation, record-keeping and retrieval of different types of communication on advanced level.
Demonstrate understanding and safe use of chemicals, tools and processes within a jewellery design, photographic or stencilling framework.
Problem solving:
Problem-solving skills are developed through the completion of various assignments and programme related activities where learners are expected to address practical problem scenarios relevant to the content of the programme.
Working with others:
In addition to individual input learners are also expected to develop group interaction skills through the completion of assignments in group context. The practical exposure to group dynamics will be utilised effectively in the promotion of a culture of teamwork often expected in employment situations.
Organising and managing oneself:
Organisational and planning skills are developed in the management and execution of progamme related activities.
Critical thinking skills:
Learners are required to apply knowledge gained in practical scenarios linked to programme content in order to promote initiative and problem solving skills in the workplace.
Understanding the world as a set of related systems:
The foundation in Visual Art, Art history and exposure to a wide variety of media and methodologies which are used as a base to promote critical and creative thinking processes, also contribute to the ability to integrate widely varied visual media in a graphic design context. |