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All qualifications and part qualifications registered on the National Qualifications Framework are public property. Thus the only payment that can be made for them is for service and reproduction. It is illegal to sell this material for profit. If the material is reproduced or quoted, the South African Qualifications Authority (SAQA) should be acknowledged as the source. |
| SOUTH AFRICAN QUALIFICATIONS AUTHORITY |
| REGISTERED QUALIFICATION: |
| Higher Certificate in Game Design and Development Practice |
| SAQA QUAL ID | QUALIFICATION TITLE | |||
| 121165 | Higher Certificate in Game Design and Development Practice | |||
| ORIGINATOR | ||||
| Boston City Campus (Pty) Ltd | ||||
| PRIMARY OR DELEGATED QUALITY ASSURANCE FUNCTIONARY | NQF SUB-FRAMEWORK | |||
| CHE - Council on Higher Education | HEQSF - Higher Education Qualifications Sub-framework | |||
| QUALIFICATION TYPE | FIELD | SUBFIELD | ||
| Higher Certificate | Field 02 - Culture and Arts | Design Studies | ||
| ABET BAND | MINIMUM CREDITS | PRE-2009 NQF LEVEL | NQF LEVEL | QUAL CLASS |
| Undefined | 120 | Not Applicable | NQF Level 05 | Regular-Provider-ELOAC |
| REGISTRATION STATUS | SAQA DECISION NUMBER | REGISTRATION START DATE | REGISTRATION END DATE | |
| Registered | EXCO 0920/23 | 2023-11-14 | 2026-11-14 | |
| LAST DATE FOR ENROLMENT | LAST DATE FOR ACHIEVEMENT | |||
| 2027-11-14 | 2030-11-14 | |||
| In all of the tables in this document, both the pre-2009 NQF Level and the NQF Level is shown. In the text (purpose statements, qualification rules, etc), any references to NQF Levels are to the pre-2009 levels unless specifically stated otherwise. |
This qualification does not replace any other qualification and is not replaced by any other qualification. |
| PURPOSE AND RATIONALE OF THE QUALIFICATION |
| Purpose:
The purpose of the Higher Certificate in Game Design and Development Practice is to cater for school leavers' learning needs and professionals who may have a related first qualification but are keen to upskill in the field of game development. This qualification has been specifically selected to equip learners with the knowledge and skills identified as crucial for entry-level positions in the gaming industry. Coherence in the programme design is further evidenced in the module selection and the choice of assessments. The purpose of this qualification is twofold. First, it will equip learners with the foundational theoretical and practical knowledge and skills for entry-level positions in the gaming industry. Second, the foundational nature of this qualification will provide learners with the basic introductory knowledge, cognitive and conceptual tools, and practical techniques to pursue further higher education studies within the field of game design and development or related fields. Upon completion of the qualification, qualifying learners will be able to: combine production elements to create a digital video game experience on a basic level. Rationale: Education can transform the lives of learners and, consequently, the communities and families they represent. Providing access, broadly understood to encompass both formal and epistemological notions of access to higher education, is a starting point for initiating the process of transformation, which has the learners' identity, understanding of the world, and academic knowledge as the focus. This qualification comes as support of the notion that education, in particular higher education, is a significant contributor to the growth of South Africa's economy by providing quality education, upskilling the youth, and providing opportunities to address unemployment in South Africa (South Africa Economic Update, 2019. World Bank). For higher education institutions to successfully contribute to the economic growth of the country and respond to unemployment, it is essential to develop programmes that allow access to higher education, use flexible modes of provision, i.e., open distance learning, and explicitly use vocational qualifications aligned to the industries where significant job growth is expected (Gaming Market - Growth, Trends, Forecasts 2020 - 2025). The introduction of this qualification addresses critical focus areas highlighted in the White Paper for Post-School Education and Training (2013), requiring the development of qualifications that increase access, use diverse modes of provision and link education to the workplace. The Higher Certificate in Game Design and Development Practice aligns with the technological advancements and the growing digital community leading to the accelerated growth of several entertainment industries (Javed, 2020). The game design and development field is growing in line with digital expansion, with significant projected growth. "Game developers across emerging economies are continually striving to enhance gamer's experience, launching, and rewriting codes for diverse console/platforms, such as PlayStation, Xbox, and Windows PC, which are incorporated into one product provided to the gamers through the cloud platform" (Gaming Market - Growth, Trends, Forecasts 2020 - 2025). The increasing demand for practitioners in the field necessitates the development of learning programmes that will equip individuals with the required knowledge, cognitive and conceptual tools, and practical techniques to design, build and release functional games, which is a central aim of this programme. This mounting demand also requires learners equipped to enter the gaming industry in entry-level positions. The Higher Certificate in Game Design and Development Practice will supply qualified learners to the expanding industry demand in the following entry-level positions: |
| LEARNING ASSUMED TO BE IN PLACE AND RECOGNITION OF PRIOR LEARNING |
| Recognition of Prior Learning (RPL):
The institution has an approved Recognition of Prior Learning (RPL) policy applicable to equivalent qualifications for admission into the qualification. RPL will be applied to accommodate applicants who qualify. RPL thus provides alternative access and admission to qualifications, as well as advancement within qualifications. RPL for access: RPL for exemption of modules: RPL for credit: Entry Requirements: National Senior Certificate, NQF Level 4, granting access to Higher Certificate studies. Or National Certificate (Vocational), NQF Level 4, granting access to Higher Certificate studies. Or Senior Certificate, NQF Level 4. |
| RECOGNISE PREVIOUS LEARNING? |
| Y |
| QUALIFICATION RULES |
| This qualification consists of the following compulsory modules at National Qualifications Framework Level 5 totalling 130:
Compulsory modules, Level 5, 130 Credits. |
| EXIT LEVEL OUTCOMES |
| Exit Level Outcomes
1. Apply knowledge and select suitable strategies and techniques in a game design and development environment. 2. Demonstrate a fundamental understanding of relevant programming language logic, syntax and use in the pipeline, mechanics, and development of a game. 3. Produce basic game-ready assets contextualised by design, modelling, texturing, animating, and rigging. 4. Demonstrate the fundamental ability to implement, produce and source 2D and 3D game assets for an industry-standard game engine. 5. Design and produce a functional game using an industry-standard game engine platform. 6. Demonstrate fundamental knowledge and understanding of the game publishing marketplaces and related game format export. 7. Demonstrate the ability to work collaboratively and professionally with peers, and effectively manage time and resources to meet deadlines. |
| ASSOCIATED ASSESSMENT CRITERIA |
| Associated Assessment Criteria for Exit Level Outcome 1:
Associated Assessment Criteria for Exit Level Outcome 2: Associated Assessment Criteria for Exit Level Outcome 3: Associated Assessment Criteria for Exit Level Outcome 4: Associated Assessment Criteria for Exit Level Outcome 5: Associated Assessment Criteria for Exit Level Outcome 6: Associated Assessment Criteria for Exit Level Outcome 7: |
| INTERNATIONAL COMPARABILITY |
| Country: Australia
Institution: SAE Creative Media Institute Qualification: Diploma of Game Development AQF Level: 5 Credits: 80 Duration: One year Entry requirements: Senior Secondary Certificate of Education Or Completion of a Certificate III level qualification Or Experience-Based Entry Purpose: The purpose of the Diploma of Game Development is to develop the essential technical animation skills and the knowledge required to collaborate with other creative media learners and professionals. This qualification offers learners an opportunity to learn as they collaborate on real-world projects and briefs and build a portfolio to share with an employer or first client. This qualification will lead to the following jobs: This qualification leads to completing one of the three stages of the Bachelor of Games Development, it provides an excellent pathway into the degree. Course Structure: Modules: Learners will understand and apply strategies and methods of industry tools & software like Unreal Engine and Unity. To become job-ready, this qualification will complement the learners' technical skills, they will develop communication, introductory project management, teamwork, and collaboration skills. Similarities: Differences: Country: Canada Institution: Vancouver Film School Qualification: Diploma in Game Design Duration: One year Entry requirements: A synopsis of a game that you are passionate about creating. Or Successful completion of the VFS Foundation Visual Art & Design program And Intermediate computer skills, including the ability to use Microsoft and Excel. Purpose: The Diploma in Game Design focuses on preparing learners for a transition into the industry by offering 'Pitch + Play', where learners present a short version of their final production and a short speech to introduce themselves to industry professionals. This qualification offers specialisations in coding, game art and level design, focusing on game production. The qualification is helping shape the entertainment and media industries' transformation. The learners combine the program's focus on production with two of the three specializations below, to develop a professional-quality online portfolio that demonstrates a thorough understanding of game design. Qualification structure: Modules: Similarities: The Vancouver Film School (VFS) and South African qualifications are offered over one year. Both VFS and SA qualifications share similar modules such as Introduction to Digital Arts, Professional Practice in Game Design and Development, Game Design Theory, Game Design and Development Project and Introduction to Game Scripting. Both VFS and SA qualifications aim to prepare learners for the working world through the Professional Practice in Game Design and Development module dedicated to providing learners with knowledge and understanding of working practice in their discipline and field. |
| ARTICULATION OPTIONS |
| Horizontal Articulation:
Vertical Articulation: Diagonal Articulation: Diagonal articulation options not available. |
| MODERATION OPTIONS |
| N/A |
| CRITERIA FOR THE REGISTRATION OF ASSESSORS |
| N/A |
| NOTES |
| N/A |
| LEARNING PROGRAMMES RECORDED AGAINST THIS QUALIFICATION: |
| NONE |
| PROVIDERS CURRENTLY ACCREDITED TO OFFER THIS QUALIFICATION: |
| This information shows the current accreditations (i.e. those not past their accreditation end dates), and is the most complete record available to SAQA as of today. Some Primary or Delegated Quality Assurance Functionaries have a lag in their recording systems for provider accreditation, in turn leading to a lag in notifying SAQA of all the providers that they have accredited to offer qualifications and unit standards, as well as any extensions to accreditation end dates. The relevant Primary or Delegated Quality Assurance Functionary should be notified if a record appears to be missing from here. |
| 1. | Boston City Campus (Pty) Ltd |
| All qualifications and part qualifications registered on the National Qualifications Framework are public property. Thus the only payment that can be made for them is for service and reproduction. It is illegal to sell this material for profit. If the material is reproduced or quoted, the South African Qualifications Authority (SAQA) should be acknowledged as the source. |